Posted on: 24/11/2025
Description :
Role Overview :
We are seeking an experienced Senior Unity Developer with deep expertise in building high-performance VR applications for Meta Quest and other standalone VR platforms.
- The ideal candidate will be responsible for designing, developing, optimizing, and deploying immersive VR experiences while collaborating closely with designers, 3D artists, and product teams.
- This role requires strong Unity (C#) proficiency, hands-on XR/VR development experience, and solid understanding of performance optimization for mobile VR hardware.
Key Responsibilities :
VR Development & Gameplay Engineering :
- Develop, optimize, and maintain VR applications for Meta Quest using Unity and C#.
- Implement gameplay systems, locomotion, VR interactions, and physics-driven mechanics tailored for standalone VR devices.
- Integrate Meta XR SDKs, hand tracking, passthrough, mixed reality features, and other device-specific functionalities.
Performance Optimization :
- Optimize rendering, GPU/CPU usage, and memory footprint for mobile VR hardware.
- Use profiling tools such as Unity Profiler, GPU Profiler, and Frame Debugger to address bottlenecks.
Collaboration & Content Integration :
- Work closely with designers and 3D artists to deliver high-quality interactive VR experiences.
- Implement VR UI/UX, including world-space UI, gaze interaction, controller/hand-based input systems.
Debugging & Testing :
- Troubleshoot device-specific issues, XR-related bugs, and performance-related challenges.
- Build and manage deployment pipelines for internal testing, Meta Quest Store builds, and continuous delivery.
Code Quality & Documentation :
- Maintain clean, scalable, and modular code following engineering best practices.
- Participate in code reviews and contribute to technical documentation.
Required Technical Skills :
Programming :
- C# Strong proficiency (Mandatory)
- C++ Preferred (Basic understanding)
- Optional : Python or JavaScript for tools/automation
Frameworks, SDKs & Tools :
- Unity Engine (Expert-level, especially for VR)
- Meta XR SDK, Meta Interaction SDK, OpenXR
- Unreal Engine (Basic Blueprint knowledge is a plus)
- Version control : Git / PlasticSCM / Perforce
- Profiling tools : Unity Profiler, GPU Profiler, Frame Debugger
- Shader Graph, XR Interaction Toolkit
- Basic familiarity with Blender/Maya (optional)
Operating Systems :
- Windows (Primary development environment)
- macOS (Optional for iOS-related builds)
- Android-based VR (Meta Quest environment)
Backend & Data Handling :
- Experience with Firebase / PlayFab for VR backend services
- REST APIs / GraphQL integration
- Local data handling via JSON, ScriptableObjects, or config systems
Cloud Services :
- Meta Cloud (Optional - social/multiplayer features)
- AWS / Azure (Optional)
- PlayFab
- Unity Cloud Build
Experience Requirements :
- 4+ years of hands-on Unity development experience.
- Proven experience building and deploying VR/AR or XR applications, especially for Meta Quest or similar standalone VR devices.
- Experience in gaming, real-time 3D applications, or simulation-based systems.
- Preferred : Basic working knowledge of Unreal Engine
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Posted in
Backend Development
Functional Area
Backend Development
Job Code
1579307
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