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Founding Engineer - Mobile Game Development

SingOneSong
Bangalore
3 - 8 Years

Posted on: 10/12/2025

Job Description

The Role :


Were hiring a Founding Game Engineer (Mobile) to own everything that makes our vocal coach feel like a delightful, game?like(no flashcards) experience: core loops, progression systems, and feedback that make people want to come back and sing again.

Build playful, game?like experiences around singing :

- Closely work with product and users to build and ship interactive games

- Prototype and ship our AI-based voice insights into game systems, unlocks, and quests.

- Integrate voice as inputs into various game experiences(similar to singshot.singonesong.com)

- Use a mobile friendly game engine (likely Unity, but open to other strong options) to quickly prototype new ideas.

- Iterate rapidly on mechanics, timing windows, UI flows, and juicy feedback (animations, particles, camera shakes, etc.).

Own the client's ide game architecture :

- Implement game state, progression systems, rewards, and meta game (XP, streaks, badges, etc.)

- Collaborate closely with our small team to plug into pitch/rhythm detection and real?time feedback.

Make it feel incredible on a phone :

- Optimize for smooth performance and low friction (short sessions, instant restarts, minimal loading).

- Build input and UI flows that feel natural on mobile devices.

- Collaborate on calibration and UX when audio, timing, and touch all meet.

You might be a fit if :

- Youve shipped at least one mobile or casual game (indie, studio, or serious side project).

- Youre comfortable in a modern game engine:

- Unity (C#) strongly preferred, but similar experience (e.g. Godot, Unreal with mobile focus) can work.

- You have strong instincts for :

- Game feel (juice, anticipation, satisfying feedback)

- Retention loops (progress, rewards, daily play, difficulty curves)

- Onboarding for non gamers and casual users

- Youre happy working in small, scrappy teams where you touch:

- Prototype UX

- Some light UI/UX design

- A bit of tooling when needed

- Youre excited by the idea of a - gen?AI powered game- :

- Dynamic content driven by user voice and AI models

- Systems that adapt to a players vocal ability and preferences

Nice to haves :

- Experience working closely with - audio / DSP engineers- or integrating audio driven mechanics (rhythm games, music visualizers, etc.).

- Comfort with - live ops / A/B testing- for casual or F2P games.

- Experience designing or implementing - meta games- (collections, cosmetics, soft economy).

- Previous experience at an early stage startup or as a founding/first engineer on a game team.

- You sing or play an instrument (any level is great!)

- You understand pitch, intervals, rhythm, tempo, and subdivisions, and can talk about why some feedback feels musical and some does not.


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