Posted on: 21/01/2026
Description :
Position : Technical Architect - Game Development
Experience : 6+ years in game development with significant cross-platform experience
Location : Netaji Subhash Place, Pitampura, Delhi.
Employment Type : Full-Time
Reports to : Senior Director of Engineering
About the Role :
Responsibilities :
- Lead technical evaluation and assessment of game codebases across multiple projects
- Perform in-depth technical assessments of game codebases to identify architectural risks and long-term sustainability considerations
- Provide architectural guidance and technical recommendations for cross-platform game development initiatives
- Collaborate with development teams to improve code quality and development practices
- Analyze technical feasibility, potential risks, and architectural considerations for various game projects
- Partner with development teams to design and prepare tooling that supports game development and cross platform initiatives
- Work with engineers, tech artists, producers, and designers to ensure technical excellence throughout the development lifecycle
Requirements :
- Senior engineer or architect with deep expertise in cross-platform game development
- Strong technical foundation with ability to evaluate complex codebases and provide actionable recommendations
- Comprehensive understanding of the game development lifecycle from concept through deployment
- Excellent collaboration and communication skills with ability to work across diverse teams
- Strong proficiency in C++ and/or C# (depending on your engine focus)
- Understanding of build systems (CMake, Make, or similar)
- Hands-on experience with at least one major game engine (Unity, Unreal, or proprietary engines)
- Experience with code analysis tools and modern development best practices
- Experience with large or legacy game codebases
Bonus Points :
- Familiarity with emerging technologies and tools in game development
- Exposure to AI-assisted tools (optional)
- Familiarity with CI/CD pipelines
- Knowledge of multi-threading and memory management optimization
- Experience shipping games across multiple platforms (PC, console, mobile)
- Background in software architecture patterns and scalable development practices
Preferred Qualifications :
- Bachelor's or Master's degree in Computer Science, Software Engineering, or related field
- Proven track record with successful multi-platform game releases
Working Hours : Standard business hours with flexibility for collaboration with global teams
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Posted in
Backend Development
Functional Area
Technical / Solution Architect
Job Code
1604030