HamburgerMenu
hirist

Coding Limits - Technical Architect - Game Development

Posted on: 21/01/2026

Job Description

Description :

Position : Technical Architect - Game Development

Experience : 6+ years in game development with significant cross-platform experience

Location : Netaji Subhash Place, Pitampura, Delhi.

Employment Type : Full-Time

Reports to : Senior Director of Engineering

About the Role :

Responsibilities :

- Lead technical evaluation and assessment of game codebases across multiple projects

- Perform in-depth technical assessments of game codebases to identify architectural risks and long-term sustainability considerations

- Provide architectural guidance and technical recommendations for cross-platform game development initiatives

- Collaborate with development teams to improve code quality and development practices

- Analyze technical feasibility, potential risks, and architectural considerations for various game projects

- Partner with development teams to design and prepare tooling that supports game development and cross platform initiatives

- Work with engineers, tech artists, producers, and designers to ensure technical excellence throughout the development lifecycle

Requirements :

- Senior engineer or architect with deep expertise in cross-platform game development

- Strong technical foundation with ability to evaluate complex codebases and provide actionable recommendations

- Comprehensive understanding of the game development lifecycle from concept through deployment

- Excellent collaboration and communication skills with ability to work across diverse teams

- Strong proficiency in C++ and/or C# (depending on your engine focus)

- Understanding of build systems (CMake, Make, or similar)

- Hands-on experience with at least one major game engine (Unity, Unreal, or proprietary engines)

- Experience with code analysis tools and modern development best practices

- Experience with large or legacy game codebases

Bonus Points :

- Familiarity with emerging technologies and tools in game development

- Exposure to AI-assisted tools (optional)

- Familiarity with CI/CD pipelines

- Knowledge of multi-threading and memory management optimization

- Experience shipping games across multiple platforms (PC, console, mobile)

- Background in software architecture patterns and scalable development practices

Preferred Qualifications :

- Bachelor's or Master's degree in Computer Science, Software Engineering, or related field

- Proven track record with successful multi-platform game releases

Working Hours : Standard business hours with flexibility for collaboration with global teams


info-icon

Did you find something suspicious?

Similar jobs that you might be interested in