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Job Description

Job Summary :

We are looking for a highly skilled and creative UX Game Artist to join our dynamic game development team at Juegotech. The ideal candidate will possess strong UX expertise along with a solid understanding of game production pipelines. This role demands a balance between artistic creativity, user-centric design, and cross-functional collaboration to deliver immersive and intuitive user experiences in games.

Key Responsibilities :

- Design and implement user-friendly, intuitive, and engaging user interfaces for games across platforms.

- Collaborate closely with game designers, developers, and producers to conceptualize and iterate on UX/UI features.

- Translate wireframes and interaction flows into high-fidelity UI designs and in-game interfaces.

- Conduct user research and usability testing to gather insights and improve game UI/UX.

- Maintain and update UI assets, mockups, and documentation throughout the production lifecycle.

- Take ownership of the visual consistency, usability, and quality of UI assets across the game.

- Assist in managing and overseeing the art production pipeline, ensuring timely delivery and quality.

- Communicate effectively with cross-disciplinary teams and manage timelines for design deliverables.

Technical & Creative Skills Required :

- 4 to 7 years of proven experience as a UX/UI Designer or UX Game Artist in the gaming industry.

- Proficiency in design tools like Figma, Sketch, Adobe XD, Photoshop, Illustrator, or similar.

- Experience with game engines such as Unity or Unreal Engine.

- Solid understanding of game production workflows and UI integration processes.

- Strong portfolio demonstrating UX design, UI art, and interactive prototypes for games.

- Ability to think creatively and strategically with an eye for detail and aesthetics.

- Excellent communication, organizational, and project management skills.

Nice to Have :

- Experience working as an Art Producer or in a similar production coordination role within game development.

- Knowledge of motion design and animation tools for UI (e.g., After Effects).

- Familiarity with Agile/Scrum processes in game development.

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