Posted on: 18/12/2025
Description :
Responsibilities :
- Architect and maintain a unified SDK used across Unity, Native, and Unreal stacks for all Nazara publishing titles.
- Define and enforce technical standards : identity, event schema, configuration, instrumentation, data flows, and integration rules.
- Build and run the versioning, rollout, and adoption lifecycle across multiple internal and external studios.
- Lead cross-functional alignment between engineering, product, analytics, UA, and data teams to ensure interoperable systems at scale.
- Translate publishing requirements into stable, configurable, developer-friendly SDK components.
- Own execution : integration timelines, code quality, documentation, sample projects, CI/CD, testing, and observability.
- Drive compliance for privacy, data security, parental consent flows, and region-specific requirements (GDPR, COPPA, DPDP).
- Diagnose and resolve integration bottlenecks across diverse codebases and team structures.
- Build a long-term technical roadmap for shared publishing infrastructure.
- Serve as the single point of accountability for the SDK platform.
Requirements :
- 8-10+ years of engineering experience building mobile or game-related systems.
- 4+ years running complex platform builds, developer toolchains, or distributed integration programs.
- Deep competence in SDK architecture, mobile pipelines, eventing systems, identity frameworks, and analytics instrumentation.
- Strong understanding of MMP/CDP workflows, attribution, data governance, and telemetry systems.
- Comfort owning platform documentation, integration playbooks, and release governance.
- Experience working with distributed or global engineering teams.
- Gaming experience or familiarity with game development constraints preferred.
- Ability to operate as the technical owner of a multi-studio, high-leverage platform.
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Posted in
Mobile Applications
Functional Area
Other Software Development
Job Code
1592476
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