Posted on: 28/01/2026
Description :
We are looking for an exceptional Senior Graphics Engineer with deep expertise in WebGL and real-time rendering to help us build cutting-edge, photorealistic 3D experiences on the web. This role is highly technical and hands-on, focused on pushing browser-based graphics to their limits across desktop, mobile, and AR-enabled devices.
You will design and implement high-performance rendering systems, develop advanced shaders, and solve complex GPU and cross-platform challenges. If you thrive at the intersection of graphics research, performance optimization, and real-world production systems, this role is for you.
Key Responsibilities :
- Design, build, and optimize high-performance WebGL-based rendering engines
- Implement and maintain the full real-time rendering pipeline
- Write and optimize GLSL shaders (vertex, fragment, and compute)
- Develop physically based rendering (PBR) materials and physically accurate lighting models
- Achieve photorealistic 60fps rendering, including on mobile browsers
- Optimize loading pipelines for sub-second startup of complex 3D assets
- Build adaptive rendering systems that scale across low-end to high-end devices
- Debug and resolve GPU-related issues across browsers, devices, and GPU vendors
- Collaborate with product, design, and engineering teams to deliver production-ready 3D experiences
Must-Have Qualifications :
- 5 - 8+ years of professional experience in graphics programming
- Deep expertise in WebGL and/or OpenGL
- Strong understanding of the entire rendering pipeline
- Expert-level GLSL knowledge (vertex, fragment, compute shaders)
- Mastery of PBR workflows, material systems, and physically accurate lighting
- Proven experience building high-performance 3D web applications
- Strong JavaScript and/or TypeScript skills
- Solid understanding of 3D math (matrices, vectors, quaternions)
- Experience with 3D file formats, UV mapping, and texture workflows
- Ability to build custom WebGL engines from scratch
- Strong debugging and performance optimization skills across browsers and devices
Highly Desirable Experience :
- Experience with Three.js, Babylon.js, or similar frameworks
- Background in e-commerce 3D experiences or product configurators
- WebXR or browser-based AR/VR development
- Advanced mobile graphics optimization
- Experience with GPU compute / GPGPU
- Familiarity with Unity or Unreal Engine internals
- Background in advanced rendering techniques or research
- Knowledge of ray tracing or path tracing
- Experience with photogrammetry or 3D scanning pipelines
- Contributions to open-source graphics projects
Technical Challenges Youll Tackle :
- Achieving photorealistic rendering at 60fps on mobile browsers
- Delivering sub-second load times for complex 3D models
- Creating realistic shaders for jewelry, fabric, metal, glass, and other materials
- Building adaptive rendering systems for diverse hardware capabilities
- Seamlessly blending virtual and real environments in AR experiences
- Managing thousands of SKUs with diverse material and geometry combinations
- Debugging GPU issues across browsers, devices, and GPU vendors
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Posted by
Posted in
Full Stack
Functional Area
AR / VR Design
Job Code
1606562