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OptM - QT/Graphics Lead - GPU Technologies

OPTM MEDIA SOLUTIONS PRIVATE LIMITED
5 - 10 Years
Delhi NCR

Posted on: 31/03/2026

Job Description

About the Company OptM Media Solutions Pvt. Ltd.


OptM Media Solutions Private Limited is a technology-driven organization specializing in software services across Artificial Intelligence, Machine Learning, Automotive, and Consumer Electronics domains.


The company is actively developing IPs in :


- AI-based power management solutions for Electric Vehicles


- Middleware for next-generation broadcast systems


- Advanced solutions aligned with 5G standards


- With a strong focus on innovation, engineering excellence, and scalable product development, OptM

Media Solutions delivers cutting-edge solutions to global clients.


Role Overview :


We are seeking a highly skilled Qt/Graphics Lead to design, develop, and optimize high-performance graphics systems. This role involves hands-on development as well as technical leadership, driving best practices in graphics rendering and embedded systems.


The ideal candidate will have deep expertise in Qt Graphics Stack, modern GPU technologies, and real-time rendering systems.


Key Responsibilities :


- Design and develop high-performance graphics applications using Qt frameworks


- Architect and optimize rendering pipelines leveraging Vulkan/OpenGL


- Work extensively with Qt Quick/QML, Scene Graph, and Qt RHI


- Implement and optimize GPU based rendering, including shaders and memory management


- Lead performance tuning initiatives for embedded and Linux-based systems


- Provide technical leadership to the graphics team, including:


Code reviews :


- Architecture guidance


- Best practices enforcement


- Collaborate with cross-functional teams (Embedded, UI/UX, System teams) to ensure seamless integration


- Debug and resolve complex graphics performance bottlenecks


- Stay updated with advancements in graphics APIs and embedded technologies


Required Skills :


Strong expertise in :


- Qt Graphics Stack (Qt Quick / QML, Scene Graph, Qt RHI)


- Vulkan and/or OpenGL


Deep understanding of :


- GPU architecture and optimization techniques


- Shader programming (GLSL or similar)


- Rendering pipelines and frame lifecycle


Hands on experience with :


- Embedded Linux graphics systems


- Performance profiling and debugging tools


- Strong programming skills in C++


Preferred Skills :


- Experience in automotive or consumer electronics domain


- Exposure to real-time systems and low-latency rendering


- Familiarity with Wayland / DRM / KMS / EGL


- Knowledge of multithreading and concurrency in graphics applications


- Experience working on hardware-accelerated UI frameworks

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