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C/C++ Graphics Engineer

Tech Grow Global
5 - 10 Years
Anywhere in India/Multiple Locations

Posted on: 02/11/2026

Job Description

Role Overview :

We are seeking a highly skilled C/C++ Graphics Engineer to join our core engineering team, working from any location across India. In this role, you will be at the forefront of visual innovation, architecting and optimizing high-performance rendering engines that power our next-generation products. You will collaborate closely with cross-functional teams, including product managers, hardware engineers, and software architects, to translate complex visual requirements into seamless, real-time experiences. Your work will directly influence the performance and visual fidelity of our applications, ensuring that millions of users enjoy a fluid, immersive, and high-quality graphical interface across diverse hardware platforms.

Key Responsibilities :

- Design and implement robust graphics pipelines using C/C++ to ensure high-frame-rate performance and visual accuracy for end-users.

- Optimize GPU-bound rendering tasks to maximize hardware utilization and improve overall system responsiveness for our global customer base.

- Develop and maintain low-level graphics drivers and shaders to bridge the gap between software logic and hardware execution.

- Collaborate with internal stakeholders to troubleshoot rendering bottlenecks and implement innovative solutions that push the boundaries of current graphics technology.

- Conduct rigorous code reviews and performance profiling to maintain high engineering standards and ensure the scalability of our graphics architecture.

Required Skillset :

- Demonstrated mastery of C and C++ with a deep understanding of memory management, multi-threading, and performance optimization techniques.

- Proven ability to navigate the full graphics pipeline, including extensive experience with GPU programming and shader development.

- Strong analytical mindset with the capability to communicate complex technical concepts clearly to both technical and non-technical stakeholders.

- A degree in Computer Science, Electronics, or a related field, providing a solid foundation in computer graphics and linear algebra.

- Exceptional self-management skills, with the ability to thrive in a remote-first environment while maintaining high levels of productivity and team alignment.

- A proactive approach to problem-solving, with the adaptability to learn new graphics APIs and hardware architectures as the industry evolves.

The job is for:

May work from home
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