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Senior UI/UX Designer - Prototyping Tools

Red Elk Studios
Remote
5 - 8 Years

Posted on: 16/12/2025

Job Description

Description :


Job Description : Senior UI/UX Designer & Unity Artist


Company : Red Elk Studios


Project : Mobile & Multi-Platform Games (Casual, F2P, and LiveOps)


Location : Hyderabad (Remote)


Experience : 5 to 8 Years


Role Type : Contract to Hire


About the Role :


Red Elk Studios is seeking an experienced Senior UI/UX Designer & Unity Artist to design and implement compelling user interfaces and experiences for our gaming projects.


You will work across platformsmobile (iOS/Android), PC, and consoleto create intuitive, visually polished UI that enhances gameplay, player progression, event participation, and overall immersion.


The ideal candidate has strong expertise in UI/UX design, Unity implementation (UGUI/UI Toolkit), and thrives in a collaborative, fast-paced environment.


Key Responsibilities :


- Own end-to-end UI/UX design : translate product/game requirements into wireframes, user flows, interactive prototypes, and final assets.


- Implement UI in Unity using C#, ensuring responsive layouts, animations, transitions, and smooth gameplay integration.


- Design and maintain UI style guides, reusable component libraries, and accessibility standards to ensure consistency.


- Collaborate closely with product managers, designers, artists, developers, and live-ops teams to ship frequent UI updates and optimize workflows.


- Create immersive HUDs and interfaces for game systems such as progression, missions, weapon upgrades, events, leaderboards, and inventory management.


- Lead rapid prototyping and iteration cycles using tools like Figma, Adobe XD, or Unity itself.


- Optimize UI performance and scalability across devices and input methods (touch, controller, mouse).


- Collect and apply player feedback via usability testing and analytics to refine UI for better conversion, retention, and engagement.


- Support localization, multi-language layouts, and platform compliance.


Required Qualifications :


- 5 to 8 years of professional UI/UX experience in games or interactive entertainment.


- Proficient in Unity UI systems (UGUI/UI Toolkit) and C# scripting for UI components and state management.


- Strong portfolio showcasing end-to-end UI/UX design, Unity prefabs, animations/motion, and design systems.


- Skilled in wireframing and prototyping tools (Figma, Adobe XD, Sketch) and asset preparation (Photoshop, Illustrator).


- Experience shipping mobile (iOS/Android) and ideally multi-platform titles, with understanding of resolution, input handling, and platform-specific UI challenges.


- Demonstrated ability to work within live-ops environments delivering frequent UI updates.


- Excellent collaboration and communication skills with cross-functional teams.


Preferred Qualifications :


- Experience with console/PC UI and controller navigation design.


- Knowledge of localization workflows, accessibility standards, and asset management pipelines.


- Familiarity with game economy UX, monetization interfaces, and event frameworks.


- Basic skills in 2D/3D animation tools (Spine, Timeline, Animator) and UI performance profiling (Profiler, RenderDoc).


- Passion for simulation, tactical shooters, open-world, or system-heavy games.


What We Offer :


- Competitive salary based on industry standards.


- Flexible work environment (Hybrid/Remote options).


- Creative autonomy and ownership on high-impact projects.


- Collaborative, respectful, and passionate team culture.


The job is for:

May work from home
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