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Senior Graphics Engineer - WebGL/Three.js

Staffhire Solutions
4 - 9 Years
Bangalore

Posted on: 14/04/2026

Job Description

Role Overview :

As a Senior Graphics Engineer (WebGL / Three.js) at Staffhire Solutions, you will be at the forefront of developing and optimizing high-performance 3D graphics applications for our clients. You will collaborate closely with cross-functional teams, including designers, product managers, and other engineers, to translate complex requirements into elegant and efficient solutions. Your work will directly impact the user experience of innovative web-based applications, contributing to enhanced visualization, interactive simulations, and immersive environments.

Key Responsibilities :

- Design and implement robust and scalable 3D graphics solutions using WebGL and Three.js for diverse client projects.

- Develop and optimize custom shaders (GLSL) to achieve desired visual effects and enhance rendering performance.

- Collaborate with designers to translate creative visions into technically feasible and performant implementations.

- Profile and optimize graphics performance to ensure smooth and responsive user experiences across various devices and browsers.

- Contribute to the development of reusable graphics components and libraries to improve development efficiency and code maintainability.

- Participate in code reviews and provide constructive feedback to ensure code quality and adherence to best practices.

- Research and evaluate new graphics technologies and techniques to identify opportunities for innovation and improvement.

- Troubleshoot and debug complex graphics-related issues to ensure application stability and reliability.

Required Skillset :

- Demonstrated proficiency in developing 3D graphics applications using WebGL and Three.js, with a strong understanding of 3D concepts and rendering pipelines.

- Solid understanding of JavaScript and related web technologies, with the ability to write clean, efficient, and maintainable code.

- Experience with shader programming using GLSL, including the ability to create custom shaders for various visual effects.

- Strong foundation in computer graphics principles, including 3D geometry, lighting, texturing, and animation.

- Familiarity with data structures and algorithms relevant to graphics programming, such as spatial partitioning and collision detection.

- Excellent problem-solving and debugging skills, with the ability to analyze complex issues and develop effective solutions.

- Strong communication and collaboration skills, with the ability to work effectively in a team environment.

- Bachelor's or Master's degree in Computer Science, Engineering, or a related field.

- 4 to 9 years of relevant experience in graphics programming.

- Experience with C++ and OpenGL is a plus.


The job is for:

Women candidates preferred
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