Posted on: 24/04/2026
Description:
Primary Responsibilities:
- Develop and maintain VR applications for Meta Quest using Unity (C#).
- Implement gameplay features, VR interactions, locomotion systems, and core mechanics under senior guidance.
- Integrate Meta XR SDKs including hand tracking, controller input, and passthrough features.
- Assist in optimizing performance, rendering, and memory usage for standalone VR devices.
- Collaborate with designers and 3D artists to implement interactive VR experiences.
- Implement and maintain VR UI/UX systems (world-space UI, controller-based interaction, gaze systems).
- Debug and resolve device-specific issues and XR-related bugs.
- Support build generation and deployment for Meta Quest (Oculus) Store and internal QA testing.
- Follow coding standards, documentation practices, and participate in code reviews.
Technical Requirements:
Programming Languages:
- C# (Strong proficiency)
- Basic understanding of C++ (optional)
- Optional: Basic knowledge of Python or JavaScript for tools
Frameworks and Tools:
- Unity Engine (Strong working knowledge for VR)
- Meta XR SDK, OpenXR, XR Interaction Toolkit
- Git (mandatory), familiarity with PlasticSCM or Perforce
- Unity Profiler (basic performance debugging skills)
- Basic understanding of Shader Graph
- Blender/Maya familiarity (optional)
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Posted by
Nandini Rajput
Jr HR Executive at Moon Technolabs
Last Active: NA as recruiter has posted this job through third party tool.
Posted in
Backend Development
Functional Area
AR / VR Design
Job Code
1631226