Posted on: 11/08/2026
About the Role :
We are seeking a skilled and collaborative Lead Technical Artist to join our technical art team. This role is ideal for someone who thrives at the intersection of art and technology, and who is passionate about delivering visually compelling and technically sound game experiences. You will work closely with artists, designers, and engineers to ensure seamless integration of assets and maintain high-quality visual standards across our games.
What You'll Do :
- Be the go-to person for addressing any critical technical art implementation to ensure that asset creation follows accurate guidelines.
- Drive technical solutions to achieve high visual fidelity while balancing hardware limitations.
- Prepare and optimize visual assets for integration into the game engine.
- Troubleshoot and resolve visual or technical issues during development and testing.
- Collaborate closely with developers and artists to implement new game features and UI designs.
- Support onboarding and training of junior Technical Artists.
- Contribute to documentation and continuous improvement of workflows.
- Identify opportunities for, and create, custom tooling to empower the technical art team.
What We're Looking For :
- 3 to 6 years of experience as a Technical Artist in game development or a related field.
- Strong proficiency in Adobe After Effects and Photoshop.
- Experience with game development pipelines, preferably in slot or casual games.
- Familiarity with version control systems (e.g., Perforce, Github) and task tracking tools (e.g., JIRA).
- Exposure to Unity, GLSL shaders, or scripting (e.g., Python, JavaScript) is a plus.
- Excellent communication and collaboration skills.
- Solid understanding of animation principles, composition structures, and asset optimization.
- A proactive mindset with a passion for mentoring and continuous improvement.
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Posted by
Posted in
UI & Design
Functional Area
Graphic Design / Animation
Job Code
1662231